DevLog #14 - The final stretch!



Hi, hope you're all doing well! Again, I apologize for the delay! I've been extremely focused on moving the Chapter forward, and I say "I" because that's one of the most important updates. My co-worker had to leave the project in the middle of May due to personal reasons; this situation is expected to last until the end of June. In the meantime, I plan to work on Getting Intimate on my own.

This shouldn't be a problem because I was the only one in charge of creating the visuals (the majority of the work), but I'll also be in charge of testing, translations, interfaces, polishing, and so on, at least for this version.

As you can see, the animations haven't been the primary focus of our attention due to the unexpected volume of visuals that still needed to be completed. As in Chapter 1, they will be relegated to the final step before proceeding to polishing.

🥭Possible release date

I'll be clear: I'm going to try to have the version ready this month.

In the worst-case scenario, Chapter 2 Part A will be available in early July.

I'll elaborate on this in the next devlog, the final one before launch.

🥭Info about Getting Lucky! tier and future Patreon content

I'd like to take this opportunity to tell you that the tier will be closed for pledging one week after the PUBLIC release of Chapter 2 Part A, that is, one month and a week after the official Patreon release.

Following the public release of the new version, I intend to formalize the content we provide. I'll start doing special renders and game related polls, as well as offer exclusive previews, among other things.

Thank you for reading this! I hope to give you good news soon.

Mango

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